# PerspectiveView\.ByEyePositionTarget

## 1. Description

Thos node allows you to create a perspective view by choosing an eye position and a target position.

## 2. Inputs

* **ViewFamilyTypeName**

This input takes the name of the ViewFamilyTypes as a string.

* **EyePositions**

This input takes the point corresponding to the eye position of the perspective view.

* **TargetPositions**

This input takes the point corresponding to the target position of the perspective view.

* **ViewTemplates**

This input takes the view templates you'd like to apply to the perspective view.

## 3. Output

* **OUT**

The created view is given as an output.

![](/files/-LZYwi4qYC2nw512Uyz_)


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