PerspectiveView.ByEyePositionTarget

1. Description

Thos node allows you to create a perspective view by choosing an eye position and a target position.

2. Inputs

  • ViewFamilyTypeName

This input takes the name of the ViewFamilyTypes as a string.

  • EyePositions

This input takes the point corresponding to the eye position of the perspective view.

  • TargetPositions

This input takes the point corresponding to the target position of the perspective view.

  • ViewTemplates

This input takes the view templates you'd like to apply to the perspective view.

3. Output

  • OUT

The created view is given as an output.