Data|Shapes
  • Data-Shapes package Primer
  • Dynamo
    • Geometry.PruneDuplicates
    • Transform.OriginAndVectors
    • Export Views to NavisWorks
  • Interop
    • Excel.Worksheets
    • Export to FBX
  • Revit
    • ActiveDocument.FileSize
    • Add Shared Parameter(s) from txt
    • All Elements In View(s)
    • All Lines of LineStyle
    • Categorie(s) by ENU Name(s)
    • Categories list
    • Document.LengthDisplayUnit
    • Duplicate Element
    • Element(s) cut
    • Filter.IsApplied
    • Get All Linked Docs infos
    • GetLinkedElement.InHostView
    • GetLinkedElement.InHostViewAndCategory
    • Grid.SetVerticalExtents
    • ImportInstance.IsLinked
    • Line LineStyle
    • ModificationTracker.AllChanges
    • ModificationTracker.GeometryChanges
    • ModificationTracker.ModelComparison
    • ModificationTracker.ParameterChanges
    • ParameterGroup list
    • PerformanceAdviserRule Elements
    • PerspectiveView.ByEyePositionTarget
    • RayBounce On Link Category
    • RayBounce On Linked Model
    • Replace viewports by center
    • Room Status
    • Room.Height
    • Select Face (s) (PickObject)
    • Select Model Elements of Category
    • Set Active Family Parameter By Name
    • SharedParameters from txt file
    • SlabShape.AddPoints
    • SlabShape.AddSplitLine
    • ViewSection.ByLine
    • ViewTemplate.IsApplied
    • WallSweepOnWall
  • UI
    • UI.Boolean Data
    • UI.ColorInput Data
    • UI.ConditionalInput Data
    • UI.DataTable input
    • UI.DirectoryPath Data
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    • UI.InputGroup Data
    • UI.Listview Data
    • UI.MultipleInputForm ++
    • UI.RadioButtons Data
    • UI.SelectEdges Data
    • UI.SelectFaces Data
    • UI.SelectLinkedElement(s) Data
    • UI.SelectModelElements Data (ordered)
    • UI.SelectModelElements Data
    • UI.SelectPointsOnFace data
    • UI.Slider Data
    • UI.TextBox Data
    • UI.TextNote Data
    • UI.TreeView input
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  • 1. Description
  • 2. Inputs
  • 3. Output
  1. Revit

PerspectiveView.ByEyePositionTarget

1. Description

Thos node allows you to create a perspective view by choosing an eye position and a target position.

2. Inputs

  • ViewFamilyTypeName

This input takes the name of the ViewFamilyTypes as a string.

  • EyePositions

This input takes the point corresponding to the eye position of the perspective view.

  • TargetPositions

This input takes the point corresponding to the target position of the perspective view.

  • ViewTemplates

This input takes the view templates you'd like to apply to the perspective view.

3. Output

  • OUT

The created view is given as an output.

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Last updated 6 years ago